/_WORK

Fossilized.

Old banners and interactive ads, preserved in Ruffle. Click any to play.

Banner campaign for Quantum Conundrum.
Banner campaign for Quantum Conundrum.

I had the opportunity to design/comp and then build a quick banner campaign for Square Enix's E3 physics-defying, show-stealer: Quantum Conundrum. Agency: POD9

Best. Vacation. Ever.
Best. Vacation. Ever.

Because zombies. I built the pre and post launch flash campaigns for Deep Silver's Dead Island. Agency: Pod9

House of the Dead - Overkill.
House of the Dead - Overkill.

Purge the zombies! Don't ask why, just do it! I built out the full flash and EyeWonder rich media campaign for Sega's House of the Dead - Overkill: Extended Cut. Agency: Pod9

Captain America.
Captain America.

I had the pleasure of building and animating Cap's new game site. I was responsible for Flash animation, AS3, XML, and localization into three languages including German. That way the Germans can fully appreciate the glory of Captain America beating up Germans, in their native German. Agency: Pod9

Shogun 2.
Shogun 2.

I built out a full flash banner campaign with EyeWonder Rich media units for the pre-launch and launch of SEGA's Shogun 2. I handled all the flash animation and EyeWonder build outs. Agency: Pod9

Robot Entertainment.
Robot Entertainment.

A great team of designers, programmers and artists needed an update for their existing corporate website. I took care of the design (PSDs) and they built it out. I also built the flash showcase on the homepage. Agency: Pod9

Vanquish.
Vanquish.

I built and animated the flash banner campaign for SEGA's Vanquish. This campaign also featured Eyewonder rich media and page takeovers which I built. Agency: Pod9

Mortal Kombat vs DC.
Mortal Kombat vs DC.

This site is an amazing collaboration between another designer's PSDs, an AfterEffects specialist and a developer's parallax/nav code. I stitched all the pieces together in flash with some more code and animations. Agency: Pod9

Super Monkey Ball.
Super Monkey Ball.

I built and animated the banner campaign for Super Monkey Ball Step and Roll, including EyeWonder Rich media and page takeovers. Agency: Pod9

Unreal Tournament 3.
Unreal Tournament 3.

I animated the Flash website published via Pod 9's DynaMX™ XML-encoded PHP system, configured for easy translation into multiple languages. Agency: Pod9

SEGA Rally Revolution.
SEGA Rally Revolution.

I built and animated all the banners for SEGA's launch campaign including EyeWonder Rich Media. Agency: Pod9

Franz Lanting - Life: A Journey Through Time.
Franz Lanting - Life: A Journey Through Time.

This is the site for acclaimed nature photographer Frans Lanting's epic book and media project, Life: A Journey Through Time. I did the design and UI, and some light Actionscript. Agency: Sposto Interactive